This is due to the difficulty being saved in your profile as a global value rather than being stored in your individual game save. The game will interpret this as changing your difficulty and will not award you the trophy. Once you have started your playthrough on Insanity difficulty, do not load any previous saves that have a lower difficulty setting. GLITCHED TROPHY NOTES: For safety's sake, set the difficulty to Insanity from the main menu prior to starting your new game or importing your character. If you do, the trophy will not unlock and you will have to either start a new game or restore a previous save to become eligible for it again. Set it to Insanity and do not change it throughout the game. At the beginning of the game when creating/accepting your character, you are given the opportunity to select the difficulty setting. Once you have decided how you'd like to approach your playthrough, start your game with either a New or Imported character. This is a significant knock against this method. Unfortunately, a bug is currently preventing this from occurring despite the pop-up when you restart confirming the bonus. Once you've completed the game on a lower difficulty, you have two options on how to attack your Insanity playthrough.Īfter completing the game once, an imported character from Mass Effect 2 is supposed to start the game again with their current levels and abilities, in addition to all of the regular or heavy weapons that you had collected and researched throughout the game. The difficulty increase creates such a different experience that your prior knowledge of the game will be invaluable for your survival. Enemies are more accurate, and do significantly more damage.Enemies tend to be more aggressive, charging and flanking more frequently.Bosses have higher resistance to certain powers.Enemy statistics are scaled relative to the player's level, significantly in the case of Bosses.All enemies are stronger and take less damage.All enemies have some form of protection (shields, barrier, armor) even if they normally would not.This is crucial to offset the additional challenges that you'll face on Insanity, such as: Even though the enemies will be stronger on Insanity, you will face an identical number of enemies deployed in the same formations, giving you valuable experience on what to expect and where. In addition to the tangible benefits of the prior game on a lower difficulty, you'll gain a feel for the game, learning the best powers and weapons to bring to bear against the various enemies in the game. Also, if you've unlocked the Long Service Medal trophy, you will start the game with an additional 200,000 Credits, 50,000 units of all resources, and a 25% bonus to your experience. These powerful abilities can round out the basic character classes and have a dramatic effect on your survivability on Insanity. While you can leap right into it however, I don't recommend that you do.įinishing the game once on a lower difficulty setting and earning the Loyalty of all recruits, will unlock bonus powers that you can take into your second game. Insanity difficulty doesn't require you to finish the game on a lower difficulty setting on the PS3. Tackling Insanity on the PS3 is a bit of a different prospect than it is on the PC and the Xbox 360. As always, your best weapon on the battlefield will always be information. To minimize the frustration that you are bound to face, I've compiled an indepth walkthrough of all the major missions and some supplementary tips and details that can make your life simpler. Though not impossible, it is challenging even with a fully powered up character. Mass Effect 2 Insanity Walkthrough & Strategy Guide by Lord Maim
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |